chucks dynamic fps. Technical analysis confirms that the game runs at a dynamic resolution that goes as high as 900p and as low at 720p when panning the camera in docked mode. chucks dynamic fps

 
Technical analysis confirms that the game runs at a dynamic resolution that goes as high as 900p and as low at 720p when panning the camera in docked modechucks dynamic fps  I had those micro lag using the menus specially going into the deephts now I'm using latest EA with the mods I told you plus chuck's visual fixes and ambient oclusion mod with no issues

. Could be something on my side of course. Shadows: Modes are: 256x256, 512x512, and 1024x1024 resolution. Just ran both and not much difference both work well Do not mix with Dynamic FPS; DynamicFPSv1. The new DynamicFPS beta make obsolete the mods "Sky island fix", "Disable FSR", and "Disable FXAA". 5. 5. T. The performance especially in the shrines is better than in the main line build. Don't know if it may be a placebo, however with the fps++ the fps seem to be way more stable than with previous 60fps + chucks. Cheat Codes Add and Request group The Legend of Zelda: Tears of the Kingdom Pokémon Legends: Arceus cheat codes Xenoblade Chronicles 3 cheat codes Request a cheat. Optimize Nvidia Control Panel 3D settings for Valorant. 5. Could relate to the massive fps fluctuation? 5800x3d/4090. This is where you’ll be able to apply the settings for Call of Duty Warzone 2 in your Nvidia Control Panel. He said he was "done with modding TOTK [because nobody else is allowed to mod the game he is working on] and even after the fps ++ guy offered to work FOR CHUCK AT NO COST and he kept saying that his mod was stolen from him. A. Dynamic FPS automatically reduces the speed at which Minecraft renders when it's not focused (to 1 FPS) or hidden (no renders at all). Don't know if it may be a placebo, however with the fps++ the fps seem to be way more stable than with previous 60fps + chucks. . The FPS++ mod already works better than the other dynamic fps mod which is very promising, the only thing that needs work is the physics which become more "wobbly" compared to the original 30 FPS of the game. Looks like Zeikken went in a cirlce lol. . 3. 2. 4 beta has support for it, full release soon) To set it up just extract DynamicFPSv1. Log in Terms & Rules Donate. Decide on a framerate. at/tBKO5 - for 60+ FPS, you'll need only mod from link - for FPS between 30 and 60, download authors 60FPS mod together with mod from link, then limit in Configuration > General - Limit Speed Percent to appropriate percentage (for. 4a, should fix the. Withheld : 1. 2 with audio improvements, fix for completing the main quest, and fix to avoid duplicating items (note: there are alre. May 30, 2023. bending radius (static) [mm]. LOZ: Tears of the Kingdom Dynamic fps, static fps, and visual fixes patch collection - Reviews GBAtemp. Dynamic Resolution – On as it can help with performance, though if you want consistency, off. 00 star(s) 0 ratings Downloads. . 但事实并不如愿,我没有轻松地找到完整的资. Open yuzu. FPS Plus. But atm dynamic fps 1. 5. com - The Independent Video Game Community Home Log in Terms & Rules DonateThe FPS++ mod already works better than the other dynamic fps mod which is very promising, the only thing that needs work is the physics which become more "wobbly" compared to the original 30 FPS of the game. 5. 41. 3 still worked if you used it along with the 60/30 Static FPS mod. 50 GHz. 1. Updated the 1026p mod to it's new, more stable 1008p version. 1 on Modrinth. ) Ill reinstate chucks dynamic mod/60 fps is definitely not consistent with shader compilation. Dynamic FPS: Matches the game clock to your framerate and fixes slow motion when under the framerate lock, works well when coupled with any of the FPS mods above. Dual Native ISO. Once done, start the game. This mod requires Fabric, not Forge. This also has the RayTracing effects enabled using Reshade + the color_correct reshade I posted/included in the mods package. 2. Shrines run ag like 40fps!v1. Cheat Codes Add and Request group The Legend of Zelda: Tears of the Kingdom Pokémon Legends: Arceus cheat codes Xenoblade Chronicles 3 cheat codes Request a cheat. With 1. 1 dynamic and 60fps static from somerandompeople or just fps++ by itself. Modes are: 20 FPS, 30 FPS, or 60 FPS. Chuck's Dynamic FPS 1. Random crashes when accessing ultrahand on ryujinx with vsync disabled. ago. 4 (beta, has some issues) r/NewYuzuPiracy. Disabling dynamic fps below 20 fps seems to be working really well for me. I was experiencing slowdowns in the chest-only shrines, with Wait Sync on semi. jeffmpasco • 2 mo. I have Legends of Zelda 1. BEWARE! On version 1. Dynamic FPS now has a config system! ( thanks, @Setadokalo) You can configure the FPS to reduce to when unfocused (including to 0 to not update at all) You can disable the FPS reduction (when unfocused) entirely. Follow these instructions to enhance y. Mystifrost1. Forums. LOZ: Tears of the Kingdom Dynamic fps, static fps, and visual fixes patch collection - Reviews GBAtemp. 富有名气. All you have to do is: Download the mod. 0. The new version of the popular Zelda: Tears of the Kingdom mod also features adjusted game-speed/delta-time code for more consistent performance and less micro stuttering and a 288 FPS cap, which. Come out and play with Chuck. 99 per 50-rnd. Minecraft RSG 1. 4 (support for v1. 2. 1. Chuck's 1008p (1792x1008) resolution. Same issue as Chuck's dFPS 1. ( FpsReducer (Forge) is similar. It also fixes a bug in Vanilla Minecraft that makes it take much more performance in the background. 3. 0: theboy181: 60 FPS: Makes the game run full speed dynamic 60 FPS: 1. LostLuma. Update: In most recent version of the 30 FPS patch 0. Could relate to the massive fps fluctuation? 5800x3d/4090. 5. 3 or below, use with 20fps/30fps/60fps. Cheat Codes Add and Request group The Legend of Zelda: Tears of the Kingdom Pokémon Legends: Arceus cheat codes Xenoblade Chronicles 3 cheat codes Request a cheat. Improve performance when Minecraft is in the background. The Tilt Five™ holographic gaming system transforms video games into 3D vibrant holographic environments directly on your tabletop. Animal Crossing: New. There is just not a Install to system memory ButtonYuzu (Chuck fix) + Steam Deck setup + Vulkan shader cache. 30. Description. Only really get stutters when loading shaders, then runs anywhere from 27 to 32 overworld with minor stutters. Updated Dynamic FPS. Suddently, Chucks changed everything! We don't usually publish beta releases, but the new DynamicFPS is just too impressive. throw the included 1080p ChuckPatch into your Yuzu mod folder (right click game in game list -> Open Mod Data Location) restart Yuzu, right click game -> properties, make sure ChuckPatch 1080p is enabled. Now that I'm using the 60 fps mod I never really hit that outside of like shrines but it fluctuates around 45-55 fps though it still feels smooth. The FPS++ mod already works better than the other dynamic fps mod which is very promising, the only thing that needs work is the physics which become more "wobbly" compared to the original 30 FPS of the game. It also fixes a bug in Vanilla Minecraft that makes it take much more performance in the background. Posted by u/ChucksFeedAndSeed - 452 votes and 204 commentsFor any of you looking for a mod that can hit FPS between 30 and 60, or FPS higher then 60, check this: shorturl. 2, and I made sure the dynamic fps mod is compatible with 1. 1 Dynamic FPS? Tried the new 1. Otherwise, yes, most of the gameplay CAN accommodate 120 fps now with the Dynamic FPS fix in tandem, but it's not optimal nor cutscene-ready yet. 2 (visual fixes crashes the game on loading the save state, nothing else worth it atm) and that's what i was using for a long time. This mod requires Fabric, not Forge. 5. Stock yuzu settings no hacks enabled. This adds a fix for the increased sensitivity when conversing with people, previously playing at higher FPS would increase the sensitivity a lot during conversations, but now it should remain the same speed as 30FPS across framerates (it's a minor thing, but it bugged me a lot 😸) TOTK 1. . The cutscene videos they made used to play fine at 60FPS, and were interpolated to look better as well, but that was before dynamic FPS mods added fixes for cutscenes. Public Events. Scroll down until you find TV Output. A script containing over a dozen fixes and mods, with the intent of "just making it work like its supposed to". Random crashes when accessing ultrahand on ryujinx with vsync disabled. Thanks for the work as always Chuck. 3. 1. Same crash when selecting powers (vsync off). Same issue as Chuck's dFPS 1. - Added chuck's latest dynamic fps mod beta (1. Don't know if it may be a placebo, however with the fps++ the fps seem to be way more stable than with previous 60fps + chucks. FrameView is an application for measuring frame rates, frame times, power, and performance-per-watt on a wide range of graphics cards. 2 (not 1. Vsync enabled or FPS limit of 145 fixes the. Scales the game to run at the correct speed no matter your framerate. Updated guide! Click the fourth, bottom arrow in this release post to see Click to view how to use the lazy pack Follow the guide at the bottom to configure Yuzu correctly for Tears of the Kingdom. When opening the power select menu, FPS will spike to upwards of 280 fps+ and will randomly crash. Consensus of Chuck’s Dynamic FPS and DynamicFPS++ on various generations of hardware. Visual Fixes - A Mod for The Legend of Zelda: Tears of the Kingdom. Updated the 1026p mod to it's new, more stable 1008p version. Also seems you can have it link up with switch libraries too, which would be helpful for dynamic FPS since we could just run the GetSystemTick / GetSystemTickFrequency etc functions ourselves. . The cutscene slowdown's long been fixed. 6144 x 3456 (6K) up to 50 fps 6144 x 2560 (6K 2. Don't know if it may be a placebo, however with the fps++ the fps seem to be way more stable than with previous 60fps + chucks. Monday – Friday 9am –. Hi, I'm using chucks latest dynamic fps patch 1. 0. 1For any of you looking for a mod that can hit FPS between 30 and 60, or FPS higher then 60, check this: shorturl. TOTK 1. DirectX 12 | 30-45 FPS. Don't know if it may be a placebo, however with the fps++ the fps seem to be way more stable than with previous 60fps + chucks. We work with qualified trades, architects and designers toDownload Chuck's App Free on Windows PC with LDPlayer. ( FpsReducer (Forge) is similar. . The game is locked at 30 fps unless I unlock the frame rate with Yuzu. I switched back to your old Camera mod and it works fine. . The FPS++ mod already works better than the other dynamic fps mod which is very promising, the only thing that needs work is the physics which become more "wobbly" compared to the original 30 FPS of the game. 0 version. Mystifrost1. I tried Yuzu AA, but was wondering what the difference between "Disable Quality Reduction" and the "Disable Internal FSR Downscaling" & "Disable Internal FXAA" Additionally, how does "LOD Improvement" and "Island Fix". Same issue as Chuck's dFPS 1. 2. 400 and 3200. The FPS++ mod already works better than the other dynamic fps mod which is very promising, the only thing that needs work is the physics which become more "wobbly" compared to the original 30 FPS of the game. 5. 1. Install Tears of the Kingdom Patch 1. 2 update (see notes below for how to make it run at 60FPS+) The previous v1. 5. gbeezy09 • 4 hr. New posts Search forums. For any of you looking for a mod that can hit FPS between 30 and 60, or FPS higher then 60, check this: shorturl. 1. Dynamic Range. I had those micro lag using the menus specially going into the deephts now I'm using latest EA with the mods I told you plus chuck's visual fixes and ambient oclusion mod with no issues. Use 60fps static and chucks dynamicfps, after which you can set yuzu speed limit at 75% to lock fps to 45 and still have full game engine speed. 1. A. Technical analysis confirms that the game runs at a dynamic resolution that goes as high as 900p and as low at 720p when panning the camera in docked mode. 2 4k 60 fps (1008p x2), thanks to ChucksFeedAndSeed for his last mods ! Using DynamicFPS 1. 0 is now available for download! This release brings an optional dark color scheme for the menu system, scraping and viewing of PDF game manuals, aspect ratio settings for the miximage generator, improved system sorting support, and more! es-de. For the above FPS related issues, it can usually be helped by temporarily adjusting Yuzu speed limit/using external tool to limit FPS. Timers/bloodmoon/etc should work at correct time even with changed/unlocked Yuzu speed limiter, timer issues were only a thing in the very first dynamic FPS pchtxt version. LOZ: Tears of the Kingdom Dynamic fps, static fps, and visual fixes patch collection - Reviews GBAtemp. The FPS++ mod already works better than the other dynamic fps mod which is very promising, the only thing that needs work is the physics which become more "wobbly" compared to the original 30 FPS of the game. Has anyone noticed this issue? For any of you looking for a mod that can hit FPS between 30 and 60, or FPS higher then 60, check this: shorturl. Don't know if it may be a placebo, however with the fps++ the fps seem to be way more stable than with previous 60fps + chucks. 16. Related Story Super Mario RPG Review – Masterful Mustachioed Remake. Random crashes when accessing ultrahand on ryujinx with vsync disabled. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 2, 23w42a–23w43a Fabric & Quilt. The cutscene videos they made used to play fine at 60FPS, and were interpolated to look better as well, but that was before dynamic FPS mods added fixes for cutscenes. Chucks dynamic FPS patch is now already included in the latest 60 FPS patch from somerandompeople (and there is a static version without it). 41 of Dynamic FPS. Aesthetically, it has an interesting design with a metallic, geometric shell. LOZ: Tears of the Kingdom Dynamic fps, static fps, and visual fixes patch collection 0. T. He's tinkering with free mods already released and he's not at the speed like reddit user chuck is making things, for example (the user behind the dynamic FPS mod, the Depths + Clouds original fix reverse-engineered from the suspicious Belarus file during the week before launch, etc. 5. . 8. Cheat Codes Add and Request group The Legend of Zelda: Tears of the Kingdom cheat codes Pokémon Legends: Arceus cheat codes Xenoblade Chronicles 3 cheat codes Fire Emblem Engage cheat codes Request a cheat. 来自 Android客户端 2楼 2023-05-22 19:42. Needs to limit speed at 200% to get 60 fps and that's very stable, I get 55-60 most of the time. I used Dynamic FPS v1. The FPS++ mod already works better than the other dynamic fps mod which is very promising, the only thing that needs work is the physics which become more "wobbly" compared to the original 30 FPS of the game. I am loving the performance boost with Dynamic FPS, however, even with 5120x2880 (textures?), the image isn't very clear/sharp. ago. 15 May 2023 16:19:09. Could relate to the massive fps fluctuation? 5800x3d/4090. LOZ: Tears of the Kingdom Dynamic fps, static fps, and visual fixes patch collection - Reviews GBAtemp. . Unfortunately the. 1. 60 FPS - 120 FPS on Xbox Series X, 60 FPS on Xbox Series S. If you look at the descriptions of the pictures, they are off. ago. Ryujinx: I'm not sure if Ryu has a way to toggle mods selectively, you may need to remove the folders of the optional mods you. Chuck's 1080p (1920x1080) resolution. click Open Mod Data Location. 1. (His post here has it, but it's combined with the Disable FSR, Disable LOD quality reduction, and Shadow 1024x mods below) Anistropic Fix Disable Internal FSR downscaling LOD Improvement Same issue as Chuck's dFPS 1. I just downloaded EA 3767 and running dynamic 1. Right now these include the camera quality improvement fix, along with separate 20/30/45/60FPS framerate limiters (will also set correct vsync intervals for 20/30/60FPS), these limiters should mostly work the same as the static FPS mods that are available, but can also be customized to pretty much any FPS you like. 0. All the resolutions require custom setting applied to Yuzu and a Custom mod, automatically done by the Optimizer. 5. 0. Some issues also can happen above 60fps. 293049 downloads. In vanilla Minecraft your render distance maxes at 16 chunks. 3, Static 60 FPS, LOD Improvement, Disable AF (Using Yuzu’s AF) Most of these are pulled from Holographic Wings Mod Pack. mods: 30 fps, chucks dynamic 1. 1 game versions are also still supported. Vote. 0. Click here to jump to that post. If you didn't know though there's a dynamic FPS mod to play normally without reaching 60fps Reply carauz90. Thanks for the work as always Chuck. Best Display and Graphics Settings (PC) for Starfield – Ultra (Maxed Out) Borderless Full Screen – On. With this change I renamed Chuck's 1008p patch in the collection to `VisualFixes_1008p_Chuck`. Random crashes when accessing ultrahand on ryujinx with vsync disabled. 20. LOZ: Tears of the Kingdom Dynamic fps, static fps, and visual fixes patch collection - Reviews hotelbaratovegas. 2 from Chucks. My setup is locked at 30, for some reason I can’t catch a solid 60 fps, 16 core cpu, one generation behind should have the power to drive this) but chucks dynamic fps mod aims to fix that. You can play fetch,catch and freeze tag. FPS Lock (Dynamic FPS Mod) - For 30 FPS = Limit Yuzu Config speed to 50%, for 45FPS = 75% HDR for Windows 11 - Rename Yuzu. 8K 17:9) up to 120 fps 1920 x. Disable Dynamic Resolution: Disables dynamic resolution swapping. ago. Being born in a poor country in poor family is unlucky. . For ELFX, there is an optional patch here that removes a lot of its dynamic shadows to gain a good chunk of FPS back. No slowdown with Wait Sync off but tearing in menus. Dynamic FPS. Any of the dynamic mod either chucks dynamic fps or somerandoms fps++ causes game to just stuck up in black loading screen on steam deck, however the normal 30 fps mod and 60 fps mod , the ones that causes game to slow down when fps falls works fine. Interpolated 60 fps Cutscenes. The FPS++ mod already works better than the other dynamic fps mod which is very promising, the only thing that needs work is the physics which become more "wobbly" compared to the original 30 FPS of the game. 1. The FPS++ mod already works better than the other dynamic fps mod which is very promising, the only thing that needs work is the physics which become more "wobbly" compared to the original 30 FPS of the game. Honestly now the game is running better for me than before when it was slow down a bit with the framerates jumping all over the place. • 4 mo. 4, include cutscene fix, Separated visual fixes into multiple separate patc May 17, 2023 Nice work to both Chuck and theboy181 on their updates and the cutscene fix! I now have best results with "30 FPS mod" update (dynamic) and Vsync mailbox enabled. 2 with the new chuck dynamic fps mod and as suggested increased speed to 200%. 4 (support for v1. TOTK 1. Dynamic Resolution, Tears of the Kindom. The Framerate cap was also changed to 145 FPS from the 288 cap introduced in the previous version of the mod, as the lower cap. Yes. It's Dynamic FPS + 60 FPS enabled but the actual framerate in Ryujinx is 45-50 FPS during a night rainstorm. Note: dFPS won't change the games framelimit by itself! Chuck was a major bitch. Bobby is a Minecraft mod which allows for render distances greater than the server's view-distance setting. 2 : Experimental 21:9 and 32:9 mods, read informations on the main page :. pack. Mod description & usage: FPS - Dynamic FPS: Matches the game clock to your framerate and fixes slow motion/speed up. FPS Lock (Dynamic FPS Mod) - For 30 FPS = Limit Yuzu Config speed to 50%, for 45FPS = 75% HDR for Windows 11 - Rename Yuzu. Changelog. ago. 1楼 2023-05-22 19:38 回复. ( FpsReducer (Forge) is similar. ago. x. 0. Install just like any other mod, I have only tested in Yuzu so ymmv. L. Looks like Zeikken went in a cirlce lol. If you can play on 30fps stable without mods and just Vsync ON, then there's no need for using mods IMO. Dynamic FPS automatically reduces the speed at which Minecraft renders when it's not focused (to 1 FPS) or hidden (no renders at all). 4. We’ve created a single location to access all of the resources Haas has available to help you learn to operate and program a Haas machine, and take full advantage of the power and capability of the Haas control. 5. 52 beta and previous FPS++ builds. Use the following settings in Nvidia Control Panel: Image Sharpening: Set your desired sharpening strength. Random crashes when accessing ultrahand on ryujinx with vsync disabled. 52 beta and previous FPS++ builds. Video by courtesy of ~Janthor Mod made by ChuckFeedAndSeed, patchanon, somerandompeople. Version: 0. R. I was asked by one of the fps++ developers to rename fps++, so it's changed again (Sorry for the confusion that this will inevitably cause. 2. 0 by @StevensND . ×. 3, 60 fps static and some general visual fixes. Added 1026p resolution mods. L. Edit: or if your FPS goes under 60. Open that file with NX Editor. start game, and make sure to set to Docked to. 3 : Added 360p Mod and Light pack and Unlimited FPS Combo mod, read the documentation to setup correctly. Dynamic FPS will detect when the window is not focused, but instead either hovered over, unfocused, or invisible. (v1. Don't know if it may be a placebo, however with the fps++ the fps seem to be way more stable than with previous 60fps + chucks. LOZ: Tears of the Kingdom Dynamic fps, static fps, and visual fixes patch collection - Reviews GBAtemp. Use Chuck's App easily on PC. For this purpose, the magnetic sensor of the FPS system detects a magnet installed in the gripper. How to Install the Mods for Tears of the Kingdom Yuzu. The particles this spawns from trees is a lot for the engine to handle. 2. When opening the power select menu, FPS will spike to upwards of 280 fps+ and will randomly crash. 1. Be sure to disable Fast GPU hack. 52 beta and previous FPS++ builds. Supports 1. For any of you looking for a mod that can hit FPS between 30 and 60, or FPS higher then 60, check this: shorturl. button at the top right to download an individual file. With this change I renamed Chuck's 1008p patch in the collection to `VisualFixes_1008p_Chuck`. extract mods you want into folder (C:UsersAdminAppDataRoamingyuzuload. While that makes it 60 fps game appears to be micro stuttering quite a bit. github","contentType":"directory"},{"name":"Guide","path":"Guide. A new version of The Legend of Zelda: Tears of the Kingdom Dynamic FPS mod is now available for download, introducing improvements that further. (dynamic) [mm] 35: Min. The FPS++ mod already works better than the other dynamic fps mod which is very promising, the only thing that needs work is the physics which become more "wobbly" compared to the original 30 FPS of the game. 3. 4) It's much more smooth and game freezes on Normal GPU accuracy didn't occur anmore. 不能和Cutscene Fix(过场修正)混搭使用; 不能和DynamicFPS++(动态锁60+帧)混搭使用Then for fps im using the static 60 fps mod along with this Dynamic FPS mor ( works for me much better than that FPS++ mod). The Legend of Zelda: Tears of the Kingdom Dynamic 60FPS MOD (YUZU) SWITCH EMULATOR RX 6600 4KI3-10105 4. 3 folder into your games mod directory (in Yuzu: right click game in game list -> Open Mod Data. ) Dynamic FPS automatically reduces the speed at which minecraft renders when it's not focused (to 1 FPS, configurable) or hidden (no renders at all, configurable). 3 folder into your games mod directory (in Yuzu: right click game in game list -> Open Mod Data Location), make sure to disable any older dynamic FPS mods. 1. 2beta7 / rc2: Almost had things ready for a new full release, but of course I had to tinker with it some more. 1 and visual patches for 1. 5. It's random moment-to-moment gameplay of Hyrule post-first dungeon) and dying at the end lol. It's using the Variable FPS mod just released. My support. at/tBKO5 - for 60+ FPS, you'll need only mod from link - for FPS between 30 and 60, download authors 60FPS mod together with mod from link, then limit in Configuration > General - Limit Speed Percent to appropriate percentage (for. Cheat Codes Add and Request group The Legend of Zelda: Tears of the Kingdom Pokémon Legends: Arceus cheat codes Xenoblade Chronicles 3 cheat codes Request a cheat. It also fixes a bug in Vanilla Minecraft that makes it take much more performance in the background than it should, as well as making the game not render while reloading resources (which can make it take forever on. The stand-alone mod S. The two nvidia tweaks enable gsync support with the fullscreen only mode and are part of the requirements for getting AutoHDR working. Right click game in Yuzu > properties. Author (s) Last Update. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. . Yuzu external Yuzu/Ryujinx upscaler and an external patch for each different resolution to make it look good on all resolutions. It also fixes a bug in Vanilla Minecraft that makes it take much more performance in the background. net - The Independent Video Game Community Home Log in Terms & Rules DonateSame issue as Chuck's dFPS 1. madmaninabox42 • 4 mo. Cheat Codes Add and Request group The Legend of Zelda: Tears of the Kingdom Pokémon Legends: Arceus cheat codes Xenoblade Chronicles 3 cheat codes Request a cheat. pizzaman2893; 5. LOZ: Tears of the Kingdom Dynamic fps, static fps, and visual fixes patch collection - Reviews GBAtemp. It accomplishes this goal by recording and storing (in . Titus-2-11 • 2 mo. games. The Dynamic FPS is working great. In his dynamic fps mod, ChucksFeedandSeed had written "if any paid patch devs want to use the info here feel free, I don't mind, just please don't make me wait weeks to try it out myself. Right click the game in Yuzu > open mod directory. 1. Flexible position sensor. 3 folder into your games mod directory (in Yuzu: right click game in game list -> Open Mod Data Location), make sure to disable any older dynamic FPS mods. Dynamic FPS 3. Dynamic FPS. ) Dynamic FPS automatically reduces the speed at which minecraft renders when it's not focused (to 1 FPS, configurable) or hidden (no renders at all, configurable).